Armor

Clothes

Item Description Weight Cost
Bandoleer Simple strap worn from shoulder to hip to holds small objects in eyelets, usually 10-50 bullets, explosives, or clips depending on size, +4 to Speed Load or Quick Draw to pull something off a bandoleer. $10
Bandanna Keep the sun off your head, dust out of your mouth, or people from seeing your face with this versatile garment $5
Battle Dress Uniform BDUs for short, are the fatigues and uniforms of soldiers worn during the last war. They are available in a variate of patterns designed to blend in to their environment an grant the wearer a +2 Sneak bonus for the appropriate one. $150
Belt Apart from holding your pants up belts are good for attaching other holsters, pouches, or other equipment $5
Belt, Gun Gun belts, have eyelets for holding ammo or clips and can hold 10-50 bullets, grenades, or clips, depending on size. $10
Belt, Tool Tool belts have rings and pouches for holding nails, hammers, or other tools. Drawing a tool or implement from a tool belt grants +2 to Quick Draw attempts but might cause a -2 penalty to Sneak at GMs discretion from clinking bits. $5
Boots, Cowboy -2 armor to feet. $100
Boots, Leather -2 armor to feet. $100
Boots, Rubber Waterproofed $80
Boots, Winter +2 to Nimbleness tests to keep your footing on slick surfaces $75
Boots, Steel-Toe AV 3 against crushing blows to feet. $120
Bowtie Bowties are cool $2
Coat, Lab The classic white coat, not really good for protection from the elements but will keep most fluids off and can be discarded quickly before they eat through. $30
Coat, Trench This full length coat made of heavy fabrics or cotton will keep both rain and fallout off you. Favorite of travelers and perverts alike. $100
Coat, Wool A heavy knit coat, or another material lined with wool, good enough to keep you warm but not restrict mobility. $75
Dress, Fancy Every man can appreciate a girl in a nice dress, +2 to friendly Persuasion rolls. They are however a pain to keep clean and undamaged when running through ruins and getting shot at. $250
Dress, Homemade $20
Dress, Prewar $35
Duster Longer coats made to keep dust off your good clothing. $100
Long-johns Long underwear that helps insulate you against cold. $10
Hat, Baseball $10
Hat, Bowler $40
Hat, Cowboy $50
Hat, Fedora $40
Hat, Military $30
Hat, Straw $10
Hat, Sombrero $30
Holster Hooks to a belt and keeps pistols, knives and other weapons at the ready. +2 to Quick Draw attempts to draw a weapon from the holster. $30
Holster, Concealed A holster that sits under the arm and can be hidden by a coat, -4 to Search tests to find a weapon on a concealed holster. $40
Jacket Passable all weather garment/fashion statement. $50
Jacket, Leather -2 Armor to Guts, and Arms $80
Jeans Classic american leg ware $50
Jumpsuit One piece garment, that can be worn with or without other clothing. $50
Glasses, sun Helps reduce Cognition penalties due to bright light, makes you look cooler. $25
Glasses, protective Provides -6 armor to the eyes. $20
Glasses, prescription Helps correct the Bad Eyes hindrance, though finding your specific prescription might be difficult. $100-250
Glasses, reading Off the shelf prewar reading glasses, +2 to tests involving fine detail. $35
Gloves, Work Bulky leather gloves that offer -4 Armor to the hands, but cause a -2 penalty Deftness penalty. $10
Gloves, Leather Protects hands against knicks and cuts while still maintaining Deftness $20
Gloves, Kevlar AV 1 to hands $100
Gloves, Oven These wool or silicon mitts allow your character to handle respectably hot substances without injury. $5
Gloves, Winter Lined gloves that keep your hands warm, but cause a -2 penalty to Deftness $20
Goggles Thick glass on a leather or nylon strap. $15
Goggles, tinted Help reduce penalties against glare and protect eyes. $20
Officer’s Uniform Officer’s Uniforms were designed to project autority, +2 to Leadership tests when wearing a tidy uniform. $100
Pads, Elbow/Knee Help protect elbows against impact and aid in crawling over rough surfaces, falling, or knealing. $30
Pads, forearm/shin $25
Pants/skirt, Fancy $50
Pants/skirt, Handmade $10
Pants/skirt, Leather $50
Pants/skirt, Prewar $25
Poncho/Tabbard $5
Scarf $2
Shoes, Running $100
Shirt/blouse, dress $50
Shirt/blouse, prewar $25
Shirt/blouse, handmade $10
Shorts, prewar $20
Shorts, handmade $10
Stalkings, prewar $20
Stalkings, handmade $5
Suit, Fancy The clothes do make the man, +2 to friendly Persuasion rolls. $100
Suit, Worn Tattered suits are just a shadow of their former glory $50
Sneakers +1 Pace $100
Sweater, homemade Probably has kittens on it. $10
Sweater, prewar $25
Tanktop $10
Tie $1
Underwear, handmade $2
Underwear, in package $40
Underwear, lingerie $50
Underwear, prewar $7
Vest, Homemade $7
Vest, Prewar $15
Vest, Sweater $15

Personal Armor

Armor Value Cost Covers Note
Thick Winter Coat -2 $100 Guts, Arms +4 to rolls to resists the effects of cold.
Winter Pants -2 $75 Legs +2 to rolls to resist the effects of cold.
Infantry Battlesuit Special $1100 Guts, Arms, Legs AV2 Guts, -4 arms and legs
Infantry Helmet 2 $500 Noggin
Kevlar Vest 2 $750 Guts AV 1 vs Hand to Hand attacks
HazMat Suit -3 $300 All
Motorcycle Helmet 1 $250 Noggin
Boiled Leather Shirt -4 $100 Guts, Arms
Boiled Leather Pants -4 $100 Legs
Boiled Leather Vest -4 $80 Guts
Hockey Mask -4 $100 Noggin (front only)
Leather Boots -2 $100 Feet
Armored Coat -4 $300 Arms, Guts, 50% Legs
Riot Shield -4 $400 Arms, Guts, 50% Legs or Noggin +3 Defensive Bonus
Ballistic Shield 4 $1200 Arms, Guts, 50% Legs or Noggin +1 Defensive Bonus, -2 Nimbleness and Quickness
Shield 2 $600 Arms, Guts, 50% Legs or Noggin +2 Defensive Bonus
Sports Pads, full -4 $100 Arms, Guts, Legs -2 against non melee attacks
Sports Pats, Chest -4 $50 Legs -2 against non melee attacks
Police Vest 1 $400 Guts
Police Helmet 1 $250 Noggin
Hard Hat -4 $50 50% of Noggin AV 2 against blunt impacts
SWAT Armor 1 $900 Noggin ,Arms, Guts, Legs AV 2 Gizzards, AV 3 vs Fire
HI Resistiweave Armor 3 $800 Arms, Guts, %50 Legs
Sykoactive Helmet 2 $800 Noggin
Civilian Executive Protection -6 $500 Arms, Guts, Legs
Junkmail, Light 2 $500 Arms, Guts, Legs -2 to Nimbleness, Deftness, and Quickness
Junkmail, Heavy 3 $1000 Arms, Guts, Legs -4 to Nimbleness, Deftness, and Quickness
Bomb Suit 5 $2000 Noggin, Arms, Guts, Legs -6 to Nimbleness and Quickness

Power Armor

Name Cost Armor Strength Drain Power Mounts
LRRP $7500 2 +1 05/minute 200 H: 3 (4), T:3 (4), A:1 (2) L: 1 (2)
X-Suit $8000 4 +2 2/minute 100 H: 2, T: 4, A: 4, L: 2
Centurion $9500 5 +2 1/minute 150 H: 2 (4), T: 0 (4), A: 4, L: 2
Striker $9000 5 +3 1/minute 125 H: 2, T: 4, A: 6, L: 2
Cavalier $7000 5 +3 0.5/minute 150 H: 4, T: 4, A: 4, L: 2
Badger $9000 6 +4 1/minute 175 H: 2, T: 3 (6), A: 4, LA: 6. RA: (6), L: 0 (4)
Wolverine $10,000 7 +4 1/minute 150 H: 2, T: 6, A: 6, L: 2
Salamander $6000 3 +3 0.5/minute 100 H: 2 (4), T: 3 (4), A: 4, L: 2
Purgatory $9000 8 +2 0.5/minute 200 H: 2, T: 4, A: 4, L: 2
Titan HV $11000 8 +5 1/minute 250 H: 0 (2), T: 6, A: 6, L: 2
Valkyrie $8500 4 +2 0.1/minute 200 H: 2 (4), T: 0 (4), A: 0 (2), L: 0 (2)
Stahljaeger $11500 10 +4 1/minute 200 H: 2, T: 6, A: 6, L: 2
Diablo $8000 4 +1 0.2/minute, 0.1 in standby 100 H: 1 (2), T: 3 (4), A: 4, L: 2

Armor

American Deadland GodEmperorNortonAntivirus